Duke Nukem 3D

It is a first-person shooter video game developed by 3D Realms and published by GT Interactive Software. The full version was released for the PC (the shareware version was released on January 29, 1996). It is a sequel to the platform games Duke Nukem and Duke Nukem II published by Apogee. An expansion pack, known as the Plutonium Pak, was released in November 1996.
Duke Nukem 3D features the adventures of the titular macho Duke Nukem (voiced by Jon St. John), who fights against an alien invasion on Earth. Along with Wolfenstein 3D and Doom, Duke Nukem 3D is considered responsible for popularizing first-person shooters. It was released to major acclaim; reviewers praised the interactivity of the environment, level design, gameplay and unique risqué humor (a mix of pop-culture satire and lampooning of over-the-top Hollywood action heroes).
The game’s lasting appeal and impact on modern video games has led to it being considered one of the most important video games of all time. The game’s violent nature, erotic elements and portrayal of women incited controversy. After fifteen years in development hell, a direct sequel was released called Duke Nukem Forever.

Angry Birds Games

In Angry Birds game, players use a slingshot to launch birds at pigs stationed on or within various structures, with the intent of killing all the pigs on the playing field. As players advance through the game, new types of birds become available, some with special abilities that can be activated by the player. Finnish computer game developer Rovio Mobile has supported Angry Birds with numerous free updates that add additional game content, and the company has also released stand-alone holiday and promotional versions of the game.

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Since December 2009 over 12 million copies of the game have been purchased from the iOS App Store, which has prompted the company to design versions for other touchscreen-based smartphones, most notably those using the Android, Symbian, Windows Phone and BlackBerry 10 operating systems.
Angry Birds has been praised for its successful combination of addictive gameplay, comical style, and low price. Its popularity led to versions of Angry Birds being created for personal computers and gaming consoles, a market for merchandise featuring its characters and even long-term plans for a feature film or television series. With a combined 2 billion downloads, as of January 2014, across all platforms and including both regular and special editions, the game has been called “one of the most mainstream games out right now”, “one of the great runaway hits of 2010”, and “the largest mobile app success the world has seen so far”.

Mini Motor racing

Mini Motor racing is an arcade-style racer with strong emphasis on fun over realism. It was developed by The Binary Mill for the iOS and Android platforms. Rather than controlling acceleration and braking, the user must instead master powerslides and timely nitrous boosts to succeed. Cars regularly crash into the environment and each other, but there is no vehicle damage, only a time penalty. The game uses a modified version of the Unity physics engine to model these collisions. Placing first, second, or third in a race nets the player cash rewards, which can be supplemented through in-game cash power ups. This money is used to unlock additional vehicles and tracks, or to upgrade existing vehicles when playing career mode.

The game uses HD graphics, and while the game is set in an isometric view, the cars and tracks are full 3D models. Several control schemes are available for the user’s selection, though physical controls such as those on the Sony Xperia Play are not supported.
Mini Motor Racing uses Apple’s Game Center platform for social play, featuring competitive per-track leaderboards and achievements. Multiplayer gameplay is supported through WiFi and Bluetooth, allowing for up to 4 players in WiFi and 2 players through Bluetooth connectivity.

Brain Challenge

It is a mental exercise video game similar to Big Brain Academy, featuring “brain exercise puzzles”. The game was developed by Gameloft for mobile phones and iPods and released on September 5, 2007. It was followed by a Nintendo DS version on January 8, 2008, an Xbox Live Arcade release on March 12, 2008, and a PlayStation 3 launch on November 27, 2008. The puzzles can be played at three difficulty levels, and more complex puzzles are unlocked through a player’s progression through the game.

Many of the puzzles are similar to those from both Big Brain Academy and Brain Age. For example, Balance shows different objects on scales, and the player must determine from the relationships on the scales which is the heaviest object. In the Trout Route test, the player must follow a path based on the progressive numerical relationship given (i.e. +2, -3, etc.) Travelling requires the player to memorize a route of arrows, while Ascending has the player determining the order of a group of objects from least to most in amount. Bouncing Ball has the player determining as quick as possible which ball bounces highest.

The N-Gage 2.0 version was released on the day of the service’s launch, April 3, 2008. A version for WiiWare was released in Japan on October 14, 2008, in Europe on November 7, 2008 and in North America on November 10, 2008. The Wii version also uses Miis for the players profile. OnLive also had launched their new streaming game platform with Brain Challenge on July 27, 2010. On January 20, 2011, the game was released for Mac OS X.